Halfway between Pokémon and Shin Megami Tensei
As loyal readers might expect, Jesse’s GOTY pick is a little unorthodox.
Halfway between Pokémon and Shin Megami Tensei Read More »
As loyal readers might expect, Jesse’s GOTY pick is a little unorthodox.
Halfway between Pokémon and Shin Megami Tensei Read More »
I’ve conned you all into reading another column about music.
So, because Spotify lies – I’ve become convinced of this, both because of their links to weapons manufacturing and the fact I obsessively track my own listening stats – I’ll wrap it myself.
Fuck Spotify, I’ll wrap it myself Read More »
In Bloodlusters, the most recent effort by a loose collective Pham calls “Crowseeds and friends,” players control ghosts that have kidnapped a vampire princess. In order to repel the sparkly bloodsuckers that come to find her, they must haunt various household items to act as their towers.
The University of Chicago has declared the 2025-26 academic year the “Year of Games.” Jonah White covers its opening symposium.
University of Chicago kicks off its Year of Games Read More »
From Castlevania to Resident Evil, the horror genre is full of gothic castles, incomprehensible living horrors, and cryptic notes. So many notes.
Requiem, the latest effort from solo developer Justin Herrick, is no exception.
In upcoming card-collector RPG Sudden Soul, players take control of a party of civilians that have woken up with powers after a blackout in the city of Oasys. None of them are supposed to be heroes, but they just might become them in order to save themselves and their city.
One of horror’s greatest strengths is its ability to mirror societal anxieties and force its audience to come to terms with the real horrors that surround them. Many scholars and critics have written pages upon pages about the links between society and the horror it creates, forcing readers to consider that they themselves could be the true monster.
And then there’s Linguini’s Mansione.
Linguini’s Mansione Read More »
I designed the original Princess with a Cursed Sword in 2020 to solve a critical problem: I have too many tarot decks. Over the next five years, Princess with a Cursed Sword expanded to encompass four self-contained games using the same system and a System Resource Document that walks creators through making their own games.
Retrospective: Princess with a Cursed Sword Read More »
Vesta Mandate is the sci-fi political thriller tabletop roleplaying game for one shots or long-term play with a group of 2-4 players. On Vesta Station, you play the conniving mastermind with a secret agenda that will either bring the station to its knees or uplift it to a new era.
Intrigue on Vesta Station Read More »
Horror games are having a renaissance right now. For a while, they were stale, same-y, and uncreative, and Jesse Boruff thinks he knows why they became that way.
From Silent Hill to Soma & back again: how horror got here Read More »