features: The big ones

The bread and butter

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Now Playing: Reviews from the back alley

games we love, games we hate, everything in-between

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Editorials: Columns and critiques

From our intrepid editors and erstwhile friends

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Dev Logs: Interviews and Developer notes

From developers of in-progress or completed indie projects
A girl with a gun in a mask, with "Soulsync City" written below her, and options at her right reading "Continue, Level select, controls, options, achievements, gallery, credits, and quit."

Take Back the City, Take back your soul

At M+DEV in November, the winner of the Best of Showcase Student Entry Award was SoulSync City, a project produced by Lost Water Studios. Indie City Games jam director Sebastian Galvez sat down with lead producer Kadin White and creative director Alexander Koeberl to talk about the development process and what’s next for the studio.
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A flying manta ray creature in a thunderstorm fighting robotic scorpions.

Notes from Development: Elemera

It’s no secret to anyone who knows me that I’ve been working on a game called Elemera. It’s something I take every opportunity to talk about, something I’ve already sunk years of my life into, and something that some members of Indie City Games have already contributed to.  It’s safe to say I’m very passionate about…
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Archive: Icg Zine (2024)

Writing and event coverage from the ICG Zine

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