Sip Fisher
Sip Fisher is weird.
Beginning behind a literal locked door in the middle of the woods, players are instructed to grab a straw and get fishing.
Eventually, they’ll drain the whole lake.
Sip Fisher is weird.
Beginning behind a literal locked door in the middle of the woods, players are instructed to grab a straw and get fishing.
Eventually, they’ll drain the whole lake.
The world of video games is one of extremes. The public may hear glamorous stories of indie studios making it big with nothing but heart and hard work or depressing ones full of layoffs and crunch.
The truth, for most developers, is somewhere in the middle.
Working together to combat loneliness Read More »
Few genres may be considered quintessentially American in their construction – the superhero movie, the spaghetti Western – but none more than film noir, according to both me and Roger Ebert, per a 2012 piece.
The world of Aether & Iron is an alt-1930s New York, aloft in the sky, equal parts noir and classic RPG.
In the late ‘90s and early ‘00s, many brands were shifting marketing strategies, and tragically, due to either that shift or his Japanese origin, we in the West weren’t able to experience Pepsiman.
When I think of Rockstar Games, I think of movies.
Rockstar’s greatest trait as a studio has always been their ability to create worlds that felt organic and lived in, and in the case of their GTA series, that means hyper-real American cities chock full of the same kinds of people that inhabit those spaces in real life.
Rockstar Studios and their impact on American culture Read More »
I’m glad Sufjan Stevens’ 50 State project failed.
The allure of having an album about your home state is obvious, and I understand why fans are eager to beg Stevens to step beyond the Midwest. But really, it would be too easy to make albums called California or New York.
Sufjan Stevens’ 50 state project Read More »
Scale the Depths is not an average fishing sim. Instead of centering the rhythmic push and pull of reeling in fish and the minutiae of rod and reel combinations, it offers a linear progression model and underwater landscapes to explore.
Steam recently removed a large number of tags from their store and added a new bunch in their place.
Of these recently removed tags, one that got my attention was “America.”
What’s in a tag?: redefining what’s American Read More »
Meow Wolf experiences are difficult to describe because they do so many things at once. They are part art installation, part escape room, and part immersive theater.
But is their game design art?
Meow Wolf, Tavers, and immersive Game design Read More »